This month

  • DBpixelhouse 🥽

    Unity Developer

    London 💂🦁
    Company

    DBpixelhouse 🥽

    Position

    Unity Developer

    Salary

    $/month

    Job Description:

    Are you a Unity developer with a passion for learning new skills and working on unique, challenging projects?

    DBpixelhouse are recruiting for a Unity developer to join our team creating interactive digital experiences for leading brands at events and activations around the world.

    Our developers work on exciting projects creating bespoke games, Virtual Reality environments, touchscreen apps, object recognition tables and Augmented Reality experiences.

  • Warner Brothers 👨‍👦

    Concept Artist

    Montreal 🍁🏔️
    Company

    Warner Brothers 👨‍👦

    Position

    Concept Artist

    Salary

    $/month

    Job Description:

    WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an Associate Concept Artist - Environment to create a wide range of conceptual content (mood shots, lighting intentions, line art, paint overs, etc.) to inspire and communicate the visual direction of an upcoming AAA console title.

    Requirements:


    • An excellent artistic sense

    • Photoshop expert

    • Must demonstrate an ability to work within a broad variety of styles and genres

    • Strong background in traditional art skills

    • Knowledge of art history and contemporary culture

    • Some familiarity with 3D art and combining 2D and 3D techniques (e.g. Sketch Up) a plus

    • A architectural awareness including the balancing of proportions, shapes, and materials

    • Excellent knowledge of human anatomy and proportions is a plus for environment concept artist

    • Experience working within game development

    Responsibilities:


    • Understand the project's creative vision

    • Craft visually inspiring, high fidelity concepts that set the quality bar for the team



    • Collaboration/communication with the production team

    • Provide leadership through example – has team spirit, highly motivated, takes initiative, is pro-active, and inspires.


  • YR

    Mid-Level Unity Developer

    London 💂🦁
    Company

    YR

    Position

    Mid-Level Unity Developer

    Salary

    $/month

    Job Description:

    YR pioneers in this market for over 6 years, championing the power of live customisation and print-on-demand experiences in hundreds of retail and popup stores across the globe - from London to Tokyo.

    Requirements:

    ⦁ 3+ years professional programming experience.

    ⦁ 2+ years professional Unity Experience.

    ⦁ Proficient in software design fundamentals and design patterns

    ⦁ Ability to work from concept through design, development and delivery of projects

    ⦁ Good interpersonal and communication skills.

    ⦁ An ability to work using own initiative as well as part of a team.

    Responsibilities:

    ⦁ Working closely with the design and production teams to bring applications to life.

    ⦁ Developing reusable modules for YRs current and future product slates.

    ⦁ Working closely with the Lead Unity Developer on refining the system architecture.

    ⦁ Identifying application bottlenecks/bugs and working to solve them.

    ⦁ Helping to maintain a clear and well commented codebase and taking on board feedback to make sure code adheres to the expected standards.

    ⦁ Communicating with the rest of the development team to suggest work flow and programming improvements.

    ⦁ Staying up to date with current technologies, platforms and coding practices.

  • Nintendo

    Lead Animator

    Austin, TX, USA
    Company

    Nintendo

    Position

    Lead Animator

    Salary

    $/month

    Job Description:

    Retro Studios is a wholly owned subsidiary of Nintendo.  Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms.  Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life.


    Requirements:

     




    • Experience using industry standard tracking and communication software such as Jira, Confluence, etc.

    • Experience working with 3D software, Maya preferred. 

    • Experience working with animation trees or any other node-based animation systems. 

    • Familiarity with current rigging methods and evaluating rigs for game and cinematic animations.

    • Experience with rigging characters is a plus. 

    • Experience with already established IP is a plus.

    • Prior Cinematics experience is a plus.


    Responsibilities:


    • Work with the Development Management Team to execute the determined style and tone of animation for the final product

    • Responsible, as an individual contributor, for creating high quality exemplar animation that sets the standards for the team for both in-game and cinematic animation

    • Champion the project’s goals and inspire the Animation team to achieve the vision, through actionable tasks. 

    • Collaborate with Design, Engineering and the Technical Animation staff on animation pipeline

    • Coordinate with Development Management Team to understand the evolving needs of the studio

    • Evaluate and promote the use of appropriate techniques and systems to support animation goals

    • Develop and implement quality assurance protocols to review and approve animation work

    • Anticipate and recognize potential conflicts or production issues and recommend solutions

    • Mentor a team of animators, supporting and promoting a growth mindset amongst the staff.



  • Play o'Clock Studio 🐣🧸

    Game Programmer

    Indonesia 🥡🍚
    Company

    Play o'Clock Studio 🐣🧸

    Position

    Game Programmer

    Salary

    $/month

    Job Description:

    Senior Game Programmer. You will develop a high quality video game for PC and console, together in a team of the most creative people. Qualifications: At least 2 years of experience on Unity software and advance programming knowledge and coding in C#.

  • Double Eleven 👩‍🎨🎨

    3D Graduate Artist

    Kuala Lumpur 🍜🛺
    Company

    Double Eleven 👩‍🎨🎨

    Position

    3D Graduate Artist

    Salary

    $/month

    Job Description:

    Double Eleven Limited is a full-service publisher and developer, with head office located in Middlesbrough and other studios in Kuala Lumpur and Birmingham.

    Requirements:

     

    • Exceptional 3D Modelling and Texture creation skills

    • Experience with: 3DMax, Maya, or equivalent, (Maya preferred)

    • Experienced with Photoshop

    • Experience on multiple games and ability to work across varied art styles.

    • Experience with popular game engines, preferably Unity / Unreal.

    • Experience with shaders and real-time rendering pipelines.

    • PBR workflow experience (Substance Painter / Designer)

    • Other visual art skills, e.g. illustration, graphic design, VFX

    • Strong interpersonal and communication skills allowing effective collaboration with teams

    • Strong organizational, problem-solving and time management skills

    • Strong observation and research skills

    • Strong knowledge of the video game industry and awareness of the video game development processes


     

    Responsibilities:

     

    • Model and texture a wide variety of 3D game assets, including environments, buildings, props, vehicles, characters, etc

    • Perform supporting tasks required to produce game assets, such as optimization, LOD creation, collision creation, lighting, and optimisations

    • Must be a team player and be able to consistently meet project deadlines/milestones

    • Collaborate effectively with peers, senior artists, leads, and clients

    • Must be proactive about improving/developing artistic skills

    • Must be able to work in an artistic style consistent with visual styles defined by the concept artist


     

  • Veterbrae 🛒🏪🥻

    3D Artist

    Santa Monica, CA 🏄☀️
    Company

    Veterbrae 🛒🏪🥻

    Position

    3D Artist

    Salary

    $/month

    Job Description:

    We’re looking for a 3D Artist/Generalist who will take a key role on our production team.

    You’ll be working alongside account management, product, design, and engineering, collaborating on the various layers of our 3D and AR product.

    Requirements:


    • 2+ years experience in games modeling and texturing.

    • Strong understanding of the art pipeline for game development

    • Experience using Photogrammetry pipeline and techniques required to create AAA assets.

    • Strong modeling skills - able to generate clean and efficient models at a fast pace

    • Strong artistic ability to visualize final products with sometimes minimal concept art

    • Strong technical ability to manage assets to fit memory, design, and frame rate limits

    • Must have a relevant 3D art portfolio to apply

    Responsibilities:


    • Create hard surface and organic models using Maya and Zbrush

    • Create physically based textures using Substance Painter and Photoshop

    • Optimizing polycounts and texture sizes for optimal AR experiences.

    • Take photos of variable objects using Photogrammetry techniques and deriving models and textures using Reality Capture/Agisoft Photoscan

    • Take existing 3D assets and optimizing their polycounts/textures


  • Travian Games

    Game Designer

    Munich 🍻🥨
    Company

    Travian Games

    Position

    Game Designer

    Salary

    $/month

    Job Description:

    We want to enable teams to achieve extraordinary quality and create meaningful online game experiences enjoyed by millions of players around the world. We give you all the freedom you need to come up with awesome features nobody has ever created before. We are not fond of hierarchies, so we eliminated them wherever possible

    Requirements:


    • You play games, you make games, you love games. This passion – especially for the games you work on – is your everyday urge

    • You have experience and deep knowledge of free-to-play MMO games, both from designer and player perspective

    • You are not scared of numbers, so you can design complex game elements and balance them smoothly

    • You have a good eye for game aesthetics and intuitive UI design, and know how to do basic layouts for web and apps

    • You are able to turn complex game mechanics into simple and accessible features for the players

    • You have an entrepreneurial mindset and can adapt to changes quickly

    • You are an exquisite team player, and understand that communication and collaboration are one of the key elements of your role

    • You are fluent in written and verbal English

    Responsibilities:


    • You act as the main responsible Game Designer for our Travian Kingdoms game

    • You create new feature concepts, as well as enhance and streamline the existing ones, for the game’s browser and app versions

    • You support the testing team in order to make sure your concepts work exactly as intended for our players

    • You engage in player discussions about design concepts, and adapt your concepts according to the feedback of both the players as well as the technical team

    • You write and maintain the game’s design documentation, in-game texts, and Knowledge Base articles

    • You work as a part of an awesome team of programmers, artists, testers, in a fast-paced Agile setup


last 30 days

  • Larian Studios 😱⚔️☠️

    Gamplay Programmer (C++)

    Dublin, Ireland ☘️ 🐍
    Company

    Larian Studios 😱⚔️☠️

    Position

    Gamplay Programmer (C++)

    Salary

    $/month

    Job Description:

    With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue. To take our player engagement to new and greater heights, we need your help.

    Requirements:


    • 3+ years Game Development experience.

    • Expert in C++.

    • Excellent feel for RPG systems and gameplay in general.

    • Open minded, willing to experiment and iterate over a specific feature.

    • Concepts as state machines, pathfinding, AI routines should be second nature.

    • Ability to think like a designer to create compelling and fun game play.

    • Passion for making and playing great games.

    • Excellent software design and problem-solving skills.

    • Excellent software debugging skills.

    Responsibilities:


    • Work on all aspects of gameplay systems of the RPG: designing, developing and support.

    • Work closely together with the other departments to implement the needed game components.

    • Work together with the UI designers on the in-game UIs.

    • Write robust and maintainable code.

    • Be an active participant in the design and production of the game; the technical side of the creative team!


  • Kwalee 👋

    Talent Acquisition Executive

    Leamington Spa 🧘‍♀️⛲
    Company

    Kwalee 👋

    Position

    Talent Acquisition Executive

    Salary

    $/month

    Job Description:

    Kwalee is an expanding, independent mobile games developer and publisher based in the beautiful town of Leamington Spa, England, within the area known as Silicon Spa where over 3,000 game developers work.

    Requirements:


    • At least 2 years of experience in a recruitment role

    • Experience headhunting passive candidates with a technical background

    • Strong communication skills, both written and verbal, with excellent interpersonal skills

    • Strong sales and negotiation skills

    • Highly organised, with strong attention to detail

    • Ability to travel from time to time

    • Interest for mobile games would be a plus

    Responsibilities:


    • Headhunting and directly sourcing talented candidates

    • Attending recruitment and industry events to attract talent

    • Maintaining a strong networking presence within the industry

    • Reviewing applications and screening candidates


  • Midnite 🌚🌙

    Unity Developer

    Cesena
    Company

    Midnite 🌚🌙

    Position

    Unity Developer

    Salary

    $/month

    Job Description:

    Create the next hit games that will entertain people around the world. Working closely with other game developers, game designers, artists and intrenational publishers.

    Requirements:


    • You are highly skilled in C# and have few years of professional experience on Unity3D;

    • Self-directed and able to perform effectively both autonomously and in a team;

    • You are naturally curious and interested in constantly learning new things;

    • You test and fix your bugs even before the rest of the team finds them;

    • 3+ year work experience

    Responsibilities:


    • Develop prototypes for ideas coming from the team (including you);

    • Transform those prototypes into shippable products;

    • Implement testable features during soft-launch

    • Maintain live games, debug and deploy fixes and enhancements;

    • Deconstruct and analyse mobile games mechanics in order to implement them;

    • Think about new gameplays or functionalities ;


  • Boulder Media 🏔️

    Senior 3D Animator

    Dublin, Ireland ☘️ 🐍
    Company

    Boulder Media 🏔️

    Position

    Senior 3D Animator

    Salary

    $/month

    Job Description:

    As part of Hasbro Entertainment, Boulder Media is building a new feature animation division. We will be producing the first CG theatrical feature film made entirely in Ireland. The movie is based on a very well-known Hasbro property and we can’t wait to bring it to the big screen for the first time.

    Requirements:



    • 3+ years of experience in feature animation.

    • Demonstrate strong technical skills in 3D animation

    • Strong knowledge of acting, posing, weight, timing, animal and human motion.

    • Ability to work within a team, prioritize tasks and meet tight deadlines with production.

    • Must communicate well and be able to take notes and direction.

    • Have a good technical understanding of models and rigs.

    • Knowledge of Maya





    Responsibilities:





      • Working directly with Animation Director giving notes and attending dailies.

      • Lead and mentor small teams.

      • Help maintain the level of the animation for the seq.

      • Organizing work according to priorities and deadlines.

      • Following artistic and technical guidelines.

      • Involving yourself in key decisions that would affect your department.








  • UX Magicians 🎩🧙‍♂️

    Unity Developer (Remote)

    Remote 🌎
    Company

    UX Magicians 🎩🧙‍♂️

    Position

    Unity Developer (Remote)

    Salary

    $/month

    Job Description:

    UX Magicians is seeking a Unity Game Developer. We're looking for developers who have a passion for creating games, learning on the job and working with many different technologies.

    Requirements:


    • 5+ years demonstrated experience in Unity, C#/C++

    • Extended UI building ability

    • Experience writing automated unit tests

    • Extended UI building ability

    • Ability to adapt to new technologies quickly

    • Excellent problem-solving skills and communication skills

    • Experience with Unity 3D Modeling

    • Shader scripting knowledge

    • Deep familiarity with Unity components and scripts (UI, animation, audio)

    • Strong understanding of UX principle

    Responsibilities:


    • Implement new games for various markets

    • Port games to Unity from existing non-Unity platforms

    • Analyze design requirements and build them out

    • Develop new functionality into existing code framework

    • Bug fixing in existing code

    • Optimize for device performance

    • Integrate new external features with UI

    • Follow best practices

    • End-to-end development of new features from code and design to implementation and testing, to documentation and deployment


  • Hardsuit Labs 🕴️👩‍🔬

    Gameplay Engineer

    Seattle, Washington 🦅
    Company

    Hardsuit Labs 🕴️👩‍🔬

    Position

    Gameplay Engineer

    Salary

    $/month

    Job Description:

    Hardsuit Labs is looking for a self-motivated, collaborative, and enthusiastic gameplay engineer to join a seasoned team working on an unannounced title for consoles and PCs. This is an opportunity to work with a successful engineering team on a fast-paced, competitive, co-operative, multiplayer title.

    Requirements:


    • Demonstrated knowledge of good software engineering practices.

    • Extensive personal experience using C or C++ to solve technological challenges.

    • Experience with UE4 game engine.

    • Working knowledge of 3D math (trigonometry, calculus, linear algebra) as it applies to video games.

    • 2+ years professional experience with C or C++.

    • Experience working on a personal game project.

    • Experience providing realistic estimates of production-quality code.

    • Degree in computer science, applied math, or related field.

    Responsibilities:


    • Collaborate daily with multi-disciplinary team to build, maintain, and extend codebase.

    • Write and maintain production-quality code in C++, following good coding standards.

    • Assist leadership in API implementation across entire project team.

    • Assist in creating work estimates and support team members in achieving project deadlines.

    • Actively seek input and feedback from peers, team, and project leadership.

    • Be proactive at fixing issues discovered through gameplay/QA testing.


  • Gamification Nation 🕹️

    Junior Unity Developer

    London 💂🦁
    Company

    Gamification Nation 🕹️

    Position

    Junior Unity Developer

    Salary

    $/month

    Job Description:

    Gamification Nation is looking for junior Unity 3D developers to work on a serious games project. The role is expected to run for 12 months full-time and remote or virtual working, possible extension if required.

    Requirements:

    ·       Minimum 1 to 2 year(s) experience as a Unity developer

    ·       Excellent knowledge of Unity

    ·       Experience with scripting, textures, animation, GUI styles, and user session management

    ·       1 year of experience with game physics

    ·       1 year of experience with mobile and web GL development

    ·       1 year of experience with 3D

    ·       Beneficial if you have worked on a mobile title or a serious game

    ·       Beneficial if you have worked on a MOBA game

    Responsibilities:

     

    ·       Write and maintain efficient and reliable code that can be reused by other programmers and within other projects.

    ·       Meeting with the design team to discuss gaming ideas, specifications and ways to make them into functioning games or applications.

    ·       Identifying and fixing code errors and game bottlenecks.

    ·       Testing game functionality and theme dynamics. Ensuring products conform to high industry standards.

    ·       Designing and building game patches and upgrades.

  • Stealth Start Up

    Senior Network Engineer

    Calfornia ☀️🌴
    Company

    Stealth Start Up

    Position

    Senior Network Engineer

    Salary

    $/month

    Job Description:

    We are an online game developer company headquartered in Korea with offices spanning three continents and several countries. We value collaboration, creativity and hard work and this is what drives our team each and everyday. At the very core of our company, we are a group of gamers determined to develop the best Battle Royale experience ever created. At our company, excellence is not a skill, but an attitude.

    Requirements:


    • Responsible for client features, multiplayer systems, online community features, tools and more.

    • Quickly familiarize with existing codebases and be able to write elegant, high performing code that works well within a collaborative environment.

    • Design, implement, debug and optimize systems in C/C++ and other languages.

    • Work closely with other Engineering and Design teams (Gameplay, UI) as well as the Backend developers to prototype, develop and refine features. Authors or contributes to technical designs and documentation.

    • Optimizing and maintaining existing code.

    • Take ownership of a larger Online system or tools.

    Responsibilities:


    • Strong expertise with C++ (at least 5 years)

    • Strong experience with Client/Server architectures (at least 4 years)

    • Experience writing networked gameplay features and client-side prediction Experience with TCP/UDP and real-time networking protocols

    • Experience with network debugging skills and tools

    • Experience with network performance and bandwidth analysis techniques and tools

    • Experience with source control systems


  • Thud Media 🍅🌽🥕

    3D Character Modeller

    Cardiff 🐉🐑
    Company

    Thud Media 🍅🌽🥕

    Position

    3D Character Modeller

    Salary

    $/month

    Job Description:

    We are seeking a CG Character Modeller and Rigger to join the team here at Thud Media in the New Year. We have a couple of projects that require someone with experience in getting game ready characters modelled and prepped for animation – the target being Unity in this case, although Unreal is also in use.

    Requirements:


    • Rigging demo reel that showcases aspects of the job spec

    • In-depth knowledge and technical proficiency in using Autodesk Maya

    • Demonstrate a clear knowledge of current art pipelines for character creation

    • Knowledge of Unity’s character tools for rig performance testing

    • Texturing ability – Photoshop/Substance

    • Have worked at least 1 shipped title with Unity

    • Team development experience

    • Proactive; able to solve issues effectively

    Responsibilities:


    • Modelling characters based on 3D reference/2D turnarounds to a high standard

    • Match existing art style with efficient use of tris

    • Rigging and skinning characters to meet animation requirements

    • Revise and optimise existing assets

    • Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behaviour

    • Take on technical challenges, work with initiative and to schedule milestones


  • Thud Media

    Company

    Position

    Thud Media

    Salary

    $/month

    Job Description:

    We’re looking for a Unity C# developer to join the team here at Thud Media in January 2020 and get involved in our ongoing game and tools development.