this year

  • Blind Squirrel 🐿️

    Senior Graphics Programmer

    Santa Ana, CA β˜€οΈπŸŒ΄πŸŒ‰
    Company

    Blind Squirrel 🐿️

    Position

    Senior Graphics Programmer

    Salary

    $/month

    Job Description:

    Blind Squirrel Games is seeking an enthusiastic Senior Graphics Programmer. We value talented and passionate individuals who constantly strive to improve their work. We’re looking for people who love both making and playing games.

    Requirements:


    • 6+ years professional experience as graphics programmer

    • Strong C, C++ programming and debugging experience

    • Experience working with current graphics algorithms and hardware

    • Experience with memory management, multi-threading and low-level optimizations

    • Experience with implementing a DirectX, OpenGL, or Vulkan based rendering system and subsystems

    • PS4, XB1, or Nintendo Switch rendering experience

    • Experience with Perforce and Git

    • Unreal Engine experience (UE3 or UE4) preferred

    Responsibilities:


    • Contribute to the visual fidelity and efficient rendering of our cross-platform title.

    • Extend current graphics-related systems and tools to fit requirements of our game.

    • Maintain a good knowledge of the engine and tools pipeline to facilitate communication and enable identification of issues pertaining to the production or use of the graphics pipeline.

    • Clearly communicate updates and concerns to their manager.

    • Actively maintain skill-set and knowledge base by keeping track of the latest innovations from the industry.

    • Other duties may be assigned to accomplish company or department objectives.


  • Blind Squirrel πŸΏοΈπŸ‘¨β€πŸ¦―

    Generalist Programmer

    Santa Ana, CA πŸŒ΄πŸŽ¬πŸŒ‰
    Company

    Blind Squirrel πŸΏοΈπŸ‘¨β€πŸ¦―

    Position

    Generalist Programmer

    Salary

    $/month

    Job Description:

    Blind Squirrel Games is seeking an enthusiastic, creative and experienced Generalist Programmer. We value talented and passionate individuals who strive to improve and hire for the long term with career development in mind. If you have a robust sense of good software architecture and strong interest in making games in a family friendly game studio, apply today!

    Requirements:


    • 3+ years of professional game programming experience

    • Bachelor’s Degree in computer science or equivalent work experience

    • Fluent in C/C++

    • Solid understanding of multi-threaded programming

    • Strong 3D skills and low-level engine experience

    • UE 3 or 4 experience a plus

    • Effective communicator in a team oriented environment.

    • Passionate about game development and games


    Responsibilities:


    • Create high-performance, robust, maintainable code in a cross-platform environment

    • Evaluate existing technology architectures

    • Extend existing systems to meet long-term needs of ongoing development

    • Understand the constraints of a game development cycle (you know when bug fixing and optimization become more important than new features)

    • Work with external development partners

    • Adhere to team coding standards and practice

    • Other duties may be assigned to accomplish company or department objectives


  • Roxor Gaming 🎰

    Game Developer

    London πŸ’‚πŸ¦
    Company

    Roxor Gaming 🎰

    Position

    Game Developer

    Salary

    $/month

    Job Description:

    Roxor Gaming has produced some of the most exciting and best-rated games in the online gaming industry, from Double Bubble and Secrets of the Phoenix to Paper Wins and Tiki Island. But it doesn't stop there, they also produce some of the industry's leading instant, casino and mini-games too.

    Requirements:


    • Working knowledge of ES6

    • Classical Object Oriented programming skills

    • Working knowledge of design patterns

    • React/Redux exposure

    • Typescript experience and interest in learning Typescript

    Responsibilities:


    • Strong programming fundamentals with an understanding of clean coding principles, design patterns and programming best practices.

    • 1-2 years professional experience working in software development teams. Familiar with collaboration tools and processes including the use of version control, pull requests and code reviews.

    • Understanding of game development concepts such as: game loops, scene graphs, memory and rendering optimisations.

      • Familiar with rendering engines such as Pixi.js or Babylon.js



    • Can take individual responsibility for work and comfortable with collaborating with other teams and disciplines.

    • Comfortable with multiple programming languages and willing to learn new languages and technologies (javascript, typescript, haxe, python, gulp, webpack, ci).

    • Logical problem solver, with good communication skills, a team player with a pragmatic approach.

    • Proactive with personal learning and skills development.


  • DBpixelhouse πŸ₯½

    Unity Developer

    London πŸ’‚πŸ¦
    Company

    DBpixelhouse πŸ₯½

    Position

    Unity Developer

    Salary

    $/month

    Job Description:

    Are you a Unity developer with a passion for learning new skills and working on unique, challenging projects?

    DBpixelhouse are recruiting for a Unity developer to join our team creating interactive digital experiences for leading brands at events and activations around the world.

    Our developers work on exciting projects creating bespoke games, Virtual Reality environments, touchscreen apps, object recognition tables and Augmented Reality experiences.

  • YR

    Mid-Level Unity Developer

    London πŸ’‚πŸ¦
    Company

    YR

    Position

    Mid-Level Unity Developer

    Salary

    $/month

    Job Description:

    YR pioneers in this market for over 6 years, championing the power of live customisation and print-on-demand experiences in hundreds of retail and popup stores across the globe - from London to Tokyo.

    Requirements:

    ⦁ 3+ years professional programming experience.

    ⦁ 2+ years professional Unity Experience.

    ⦁ Proficient in software design fundamentals and design patterns

    ⦁ Ability to work from concept through design, development and delivery of projects

    ⦁ Good interpersonal and communication skills.

    ⦁ An ability to work using own initiative as well as part of a team.

    Responsibilities:

    ⦁ Working closely with the design and production teams to bring applications to life.

    ⦁ Developing reusable modules for YRs current and future product slates.

    ⦁ Working closely with the Lead Unity Developer on refining the system architecture.

    ⦁ Identifying application bottlenecks/bugs and working to solve them.

    ⦁ Helping to maintain a clear and well commented codebase and taking on board feedback to make sure code adheres to the expected standards.

    ⦁ Communicating with the rest of the development team to suggest work flow and programming improvements.

    ⦁ Staying up to date with current technologies, platforms and coding practices.

  • Nintendo

    Lead Animator

    Austin, TX, USA
    Company

    Nintendo

    Position

    Lead Animator

    Salary

    $/month

    Job Description:

    Retro Studios is a wholly owned subsidiary of Nintendo.  Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms.  Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life.


    Requirements:

     




    • Experience using industry standard tracking and communication software such as Jira, Confluence, etc.

    • Experience working with 3D software, Maya preferred. 

    • Experience working with animation trees or any other node-based animation systems. 

    • Familiarity with current rigging methods and evaluating rigs for game and cinematic animations.

    • Experience with rigging characters is a plus. 

    • Experience with already established IP is a plus.

    • Prior Cinematics experience is a plus.


    Responsibilities:


    • Work with the Development Management Team to execute the determined style and tone of animation for the final product

    • Responsible, as an individual contributor, for creating high quality exemplar animation that sets the standards for the team for both in-game and cinematic animation

    • Champion the project’s goals and inspire the Animation team to achieve the vision, through actionable tasks. 

    • Collaborate with Design, Engineering and the Technical Animation staff on animation pipeline

    • Coordinate with Development Management Team to understand the evolving needs of the studio

    • Evaluate and promote the use of appropriate techniques and systems to support animation goals

    • Develop and implement quality assurance protocols to review and approve animation work

    • Anticipate and recognize potential conflicts or production issues and recommend solutions

    • Mentor a team of animators, supporting and promoting a growth mindset amongst the staff.



  • Play o'Clock Studio 🐣🧸

    Game Programmer

    Indonesia πŸ₯‘🍚
    Company

    Play o'Clock Studio 🐣🧸

    Position

    Game Programmer

    Salary

    $/month

    Job Description:

    Senior Game Programmer. You will develop a high quality video game for PC and console, together in a team of the most creative people. Qualifications: At least 2 years of experience on Unity software and advance programming knowledge and coding in C#.

  • Larian Studios πŸ˜±βš”οΈβ˜ οΈ

    Gamplay Programmer (C++)

    Dublin, Ireland ☘️ 🐍
    Company

    Larian Studios πŸ˜±βš”οΈβ˜ οΈ

    Position

    Gamplay Programmer (C++)

    Salary

    $/month

    Job Description:

    With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We engage our players on every level with combat, exploration, puzzles, and dialogue. To take our player engagement to new and greater heights, we need your help.

    Requirements:


    • 3+ years Game Development experience.

    • Expert in C++.

    • Excellent feel for RPG systems and gameplay in general.

    • Open minded, willing to experiment and iterate over a specific feature.

    • Concepts as state machines, pathfinding, AI routines should be second nature.

    • Ability to think like a designer to create compelling and fun game play.

    • Passion for making and playing great games.

    • Excellent software design and problem-solving skills.

    • Excellent software debugging skills.

    Responsibilities:


    • Work on all aspects of gameplay systems of the RPG: designing, developing and support.

    • Work closely together with the other departments to implement the needed game components.

    • Work together with the UI designers on the in-game UIs.

    • Write robust and maintainable code.

    • Be an active participant in the design and production of the game; the technical side of the creative team!


  • Midnite πŸŒšπŸŒ™

    Unity Developer

    Cesena
    Company

    Midnite πŸŒšπŸŒ™

    Position

    Unity Developer

    Salary

    $/month

    Job Description:

    Create the next hit games that will entertain people around the world. Working closely with other game developers, game designers, artists and intrenational publishers.

    Requirements:


    • You are highly skilled in C# and have few years of professional experience on Unity3D;

    • Self-directed and able to perform effectively both autonomously and in a team;

    • You are naturally curious and interested in constantly learning new things;

    • You test and fix your bugs even before the rest of the team finds them;

    • 3+ year work experience

    Responsibilities:


    • Develop prototypes for ideas coming from the team (including you);

    • Transform those prototypes into shippable products;

    • Implement testable features during soft-launch

    • Maintain live games, debug and deploy fixes and enhancements;

    • Deconstruct and analyse mobile games mechanics in order to implement them;

    • Think about new gameplays or functionalitiesΒ ;


  • UX Magicians πŸŽ©πŸ§™β€β™‚οΈ

    Unity Developer (Remote)

    Remote 🌎
    Company

    UX Magicians πŸŽ©πŸ§™β€β™‚οΈ

    Position

    Unity Developer (Remote)

    Salary

    $/month

    Job Description:

    UX Magicians is seeking a Unity Game Developer. We're looking for developers who have a passion for creating games, learning on the job and working with many different technologies.

    Requirements:


    • 5+ years demonstrated experience in Unity, C#/C++

    • Extended UI building ability

    • Experience writing automated unit tests

    • Extended UI building ability

    • Ability to adapt to new technologies quickly

    • Excellent problem-solving skills and communication skills

    • Experience with Unity 3D Modeling

    • Shader scripting knowledge

    • Deep familiarity with Unity components and scripts (UI, animation, audio)

    • Strong understanding of UX principle

    Responsibilities:


    • Implement new games for various markets

    • Port games to Unity from existing non-Unity platforms

    • Analyze design requirements and build them out

    • Develop new functionality into existing code framework

    • Bug fixing in existing code

    • Optimize for device performance

    • Integrate new external features with UI

    • Follow best practices

    • End-to-end development of new features from code and design to implementation and testing, to documentation and deployment